WPI Game Development Club Design Team

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About Us

 

Anachron is a design team in the Worcester Polytechnic Institute Game Development Club.  We have committed ourselves to creating original games based upon proven, classic gameplay that we have grown up with and enjoyed.  We generally build our game engines, as opposed to modding existing ones, so that we can represent our ideas as accurately as possible. 

 

Our projects range from fairly simple 2D top-down adventure game engines similar to the likes of Zelda for the Super Nintendo, to advanced 3D engines for first or third person action games.  Most of what you will find here are works in progress, since we focus primarily upon learning about the development process, as opposed to working toward a cohesive end product.

 

However, we also try to make our projects as fun and as extensible as possible, so that anyone can enjoy playing around with our creations, or perhaps modify our work to create something new and interesting.


 

Members
Our membership consists of WPI students with varying levels of experience, and a common interest in creating games.  And we are always looking for new members in that community.

 

Owen Pedrotti

 

Team Leader, Lead Developer, Web Master

 

Yilmaz Kiymaz

 

Lead Artist

 

Gary Schorer

 

Developer

 

Shaun Tyman

 

Developer

 

Maurice Williams

 

Developer