ISBN 0-201-55060-1 (US pbk)
non-fiction, essays, cyberspace, virtual reality, interface, cyberpunk
The new (1993) softcover version includes an additional chapter entitled "Post-Virtual Reality: After the Hype is Over."
"This is a challenging book, one that offers an entirely new perspective upon the development of the modern technologies of computation and communication... (it)... forces us to take a wider, broader perspective on the nature of human activity." --Donald A.Norman (from the foreword, US pbk, 1993).
"A lucid and provocative study of the art/craft/business of optimal interfaces, Brends Laurel's Computers as Theatre takes a highly original look at our imperfect relationships with our machines, then points the way to improving things. Fun, and of real importance." --William Gibson.
"I make a point of following what Brenda Laurel has to say because she says things nobody else is thinking -- yet." --Howard Rheingold.
"Along the high velocity, fast-changing frontiers of the electronic age, Brenda Laurel is a legend... (she) combines spirit with substance, precision with sensitivity. Computers as Theatre is a classic." --Dr Timothy Leary.
Recommended.
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