Douglas Rushkoff

  • CHILDREN OF CHAOS: Surviving the End of the World as We Know it

hbk: HarperCollins, (London) UK, 1997
pbk: ?

ISBN 0-00-255626-X (UK hbk)

non-fiction, media, cyberculture, generation-X, culture, social history, edge

British title for Playing the Future (1996).


"The Information Age is over. Welcome to the Age of Chaos.

"Our world is getting more complex every day. Faced by a media run amok, a rapidly expanding global economy, the collapse of national and social boundaries and the profound impact of technology on our lives, we all feel like immigrants to a very new territory. Gone are the predictability and linearity of an organized, hierarchical civilization, overwhelmed by a seemingly random and disjointed wave of change. Like any new immigrants to an unfamiliar culture, we must look to our children for signs of how to act and think. Natives of chaos, they have already adapted to its demands, and have the ability to recognize patterns in this new terrain.

"According to Douglas Rushkoff 'change is the new status quo, and perhaps only our children -- the new model of human being -- have the ability to navigate it proficiently, because they've given up their helpless, hypnotized relationship to media and authority'.

"Rushkoff, acclaimed as 'the brilliant heir to Marshall McLuhan', believes that this is the moment we have been waiting for -- not an apocalypse at all, but a renaissance in which children's popular culture will lead us through despair and powerlessness towards a new sort of hope. In Children of Chaos he deconstructs the culture of the generation he calls the 'Screenagers', from Japanimation and Nintendo to rave and new primitives, in his search for strategies on coping with, and thriving amidst, the discontinuity of the post-modern experience." [jacket blurb, UK hbk, 1997]


"Offers an alternative, positive take on youth culture. Rushkoff's best book so far." --Henry W.Targowski (in Mark/Space , December 1997).




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*note: Please let me know of any online reviews (include page Title, URL, Author, and brief Description).


Of Related Interest

  • Communication & Media
  • Complexity / Chaos Theory
  • CyberCulture
  • Cyberpunk
  • Generation-X
  • Hackers, Viruses, & CyberCrime
  • Postmodern
  • Social History

  • Send comments, additions, corrections, contributions to:
    hwt@anachron.demon.co.uk


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